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1993-04-26
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SUPER RASSLE
------------------
The Parole Board BBS
Copyright 1991-92, PAROLE Software
ALL RIGHTS RESERVED
Super Rassle 1.0 05/17/1991 Initial release.
Super Rassle 2.0 06/22/1991 Inadvertently left out the opening
screens for v1.0. Super Rassle now
supports Wildcat! 3.0. Be sure to read
the enclosed file WILDCAT!.30 if you
are using WC! 3.0. Changed the game
routines to make the game a bit more
competitive.
Super Rassle 2.2 07/22/1991 Fixed problem where Super Rassle would
abort with 'altered' error.
Super Rassle 3.0 08/10/1991 Lord! I really don't know where to
start. Added the ability for SysOps to
edit the comments and change them to
suit their on tastes. This gives a
different look and feel on each BBS.
The file CMTCVT.EXE will convert the
files COMMENT.LST & COMMENT.DAT back and
forth. The sysop can use an ASCii
editor to edit the COMMENT.LST file the
convert it over to COMMENT.DAT.
Instructions are in the READ.ME file. I
took all the user files (DENNISMA.DAT)
files out of the door directory and gave
them their own special little nook in a
subdir called \USERS. Instead of a .DAT
extension they will now end in .USR. If
there is a particular user that you
don't want in the door anymore just
change the name from <user>.USR to
<user>.NO. This will lock that user our
of Super Rassle until you change his ID
file back to .USR. Added another line
to the CFG file that is the 'MINIMUM'
security level that you allow in the
door. This works on a Wildcat! 3.0 BBS,
but you might want to check it on your
before you depend on it. It was sort of
a last minute throw in. Touched up the
looks of 'SR' just a bit by removing the
selection letters from the screen. They
are now BLACK on BLACK so they won't
show up. Reworked the ALIAS routines so
that they work a bit smoother.
Super Rassle 3.1 08/11/1991 Oops! Forgot to close a file and SR
aborted when user wanted to play again.
Super Rassle 3.2 10/04/1991 Recompiled SR with the latest release of
DoorFrame (Dframe24). Added the ability
to allow users to logoff the BBS from
the door. This is controlled by Line 10
of the CFG file with either a "Y" or
"N". Case doesn't matter. Made a few
cosmetic changes in the appearance of
the game screen and tweaked the play
results a bit. Seems it was way too
easy to beat the game. Sort of took all
the fun out of playing at times.
Super Rassle 3.4 01/12/1992 Fixed a possible conflict with WWIV. The
COMMENT.DAT file was not being opened in
Share mode.
Super Rassle 3.5 02/24/1992 Recompiled with the latest release of
DoorFrame to fix a potential screen
display problem. The EXE file is now
smaller and a bit faster.
Super Rassle 3.6 03/08/92 Still having problems with display due
to a problem in DoorFrame.
Super Rassle 4.0 05/12/92 Moved the screens to a "\SCREENS"
sub-directory. This now make SR be a
bit more in line with the other products
from PAROLE Software. There have been
some major changes in the DoorFrame
module since SR3.6. This version has
been compiled with the latest release of
Dframe and incorporates all the new
features in it. There should be less
problems with the door terminating and
returning to the BBS. Internal display
routines have been enhanced and speeded
up a bit. Be sure to read UPGRADE.DOC
to make the proper changes for this
version.
Super Rassle 4.1 05/25/92 Added the ability to run SR locally.
Just type "RASSLE LOCAL" at the DOS
prompt. Compiled with the latest
version of DoorFrame which fixes a few
internal bugs of its own.
Super Rassle 5.0 07/04/92 ***** MAJOR UPDATE ******
You will need to do a complete
reinstallation as there have been some
new options and lots of changes to the
old database structure. The foremost
change is that the ".USR" files are no
longer used. All the user info is now
stored in a special database format
which will use much less disk space than
before. The internal scoring routines
have been reworked to make the game a
bit more competitive. The old
"COMMENT.DAT" file will not work with
this release since the database
structure has changed on it also. SR
now makes an attractive bulletin using
ANSI/ASCii, WC!3.x or PCBoard specific
color codes. There has been a line
added tot he CFG files that control this
option. You must add this line to your
CFG files or SR will abort. Added the
ability for users to view the current
scores before playing the door. They
will automagically be shown the score
bulletin at the completion of the game.
The best way to find all the new changes
is to install the door and enjoy!
Super Rassle 5.1 09/20/92 Fixed a problem where unregistered
copies were giving an error message that
it could not find RASSLE.EXE. The EXE
file must not be renamed. Move the
Color toggle to the game screen to give
users the ability to toggle the color at
any time. In a future release, I'll
move the Instruction screen there also.
Super Rassle 5.5 11/07/92 Compiled with the latest release of
DoorFrame which added some features and
enhanced several others. The display
routines are much faster now. RASSLE
also supports the use of a FOSSIL driver
which will allow you to utilize COMs
1-8. TriBBS is also supported in this
release.
Super Rassle 6 !!! MAJOR UPDATE!!! CFG file change.
Added the ability for registered users
to specify the holds they wish to appear
in the door. This is accomplished by
using the RASSLE.HLD file. This file
*MUST* contain 18 lines with a maximum
of 20 characters per line. If it exists
in the door directory, SR will read it
in, otherwise; it will use the program
defaults.
Removed a lot of redundant code to make
SR smaller and faster. This version is
about 25k smaller than previous version
before PKLiteing.
Added two new opponents to the
unregistered version, "$lick Willy" and
"Al Bore".<G>
At the first of each month, SR will now
clean the RASSUSER.DAT file of all
players with no wins and losses. These
are the "Wimps!". SR will also delete
the inactive players at this time. You
specify the inactive time on Line #12 of
the CFG file. All players that haven't
entered the door in this time will be
deleted.
Line #13 of the CFG file specifies if
you wish to create RIP graphic
bulletins. "RIP" = Yes "NO" = No. Your
BBs must support RIP graphics to utilize
this function. This version also supports
the changes made to DOOR.SYS and
USERINFO.DAT in WC!3.9.
Install the new RASSPLAY.xxx screens in your
\SCREENS directory. Also, when ANSI music
was turned on, it played everytime the screen
was redrawn. It will only play the first
time the screen appears.